Blog
I write about a variety of topics, from software to gamedesign to music theory.
A Review of Shader Languages
Wed Mar 22 2023
A review of the state of the art in real time graphics shading languages and compilers in both graphics and compute. What are some of the differences between HLSL, GLSL, MSL, and WGSL? What are some ways to transpile shaders?
Intro to Toolbag Custom Shaders
Tue Mar 21 2023
An introduction to writing your own custom shaders using Marmoset Toolbag. Create custom shaders for material behavior or screen space effects.